On January 4, 2026

How to create non-human characters for acting & games (The Mentor Archetype)

Okay! Day 2 of my 21 day “Voice Archetype Challenge” … and we’re creating a character voice that isn’t quite human.

In this video, I’m playing with The Mentor Archetype (e.g. Obi Wan Kenobi, Yoda) where I’m trying to break down my own intuitive process for building character voices for acting, games, and performance.

I explore:
* Various techniques for making a voice sound non-human (accents, extreme vocal effects, etc)
* A bunch of ways to play with the voice without locking it too early
* Just me messing around with a bunch of voices while on a walk

I’m doing this alongside the Archetypes Challenge by Manuel Puro, which I highly recommend if you’re an actor who needs to do self taping: https://www.purocasting.com/the-acting-habit/the-21-day-self-tape-challenge

Interested in learning about your own voice, or developing character voices with more freedom and clarity?
Add yourself to my Voice Lab Online waitlist:
https://sendfox.com/alexowenhill

00:00 Setting up the voice archetype challenge
01:20 Choosing a non-human mentor character
02:40 Physicality & anatomy shaping the voice
03:45 First vocal explorations (age, breath, texture)
04:40 Vocal safety & extreme effects
05:30 Accents as inspiration (not accuracy)
07:00 Refining the non-human sound
08:40 Full text run-throughs
09:50 Vocal health & sustainable choices

#voiceacting #charactervoice #gamevoice #voicecoach #nonhumancharacters #actingprocess #voicework #performancetraining

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Chapter 01

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